PHYSICAL AND VIRTUAL AUTHORING TOOLS FOR VRINDAVAN TO BE PUBLISHED AS PART OF WWW12 CULTURE PROCEEDING

Physical and Virtual Authoring Environments for Graphics and Learning Applications

We describe exploration of a new creative medium for children to compose maps and representations of Vrindavan, a sacred city in India, by using a composite media, comprising both physical tactile and digital multimedia elements.

This new media provides a valid alternative to the typewriter-keyboard-and-mouse based interaction, typical of contemporary computing systems. Combining both "display" and "interface", this media provides children with a tactile interface to interact with computing representations. Working with children from Vrindavan, the culturally rich city in North India, we developed and used this new media that enables children to generate a map of their city and create links to its spaces and interpretations.

This study suggests that such new modes of interaction and alternatives to GUI are valuable for developing culturally appropriate tools in emerging economies. This methodology of developing culturally appropriate media provides an alternative to imposing graphic user interface (GUI) over cultures already literate in other media. At a larger level, one of the key factors in dissolving the digital divide will be culture-conscious design.

Key words: physical-virtual computing, graphic user interfaces, ICT for emerging economies, digital divide.

May 24, 2003

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